Parkour Sequence

So I noticed that I’m getting better at animating camera moves and action scenes. My next big animation, among all the others I want to put together, is going to be a parkour runner being chased by enemies. I started on the environment, and once I get the story completed I’ll begin to start the actual animation. Until then expect to see some test animations of different maneuvers. A big portion of inspiration came from the game Mirror’s Edge. I’ve checked out a lot of youtube videos and it’s actually really interesting. There’s a lot of mechanics to the body movement that I think will help me get better at character animation. Here’s a preview of what I’ve got going on.




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