Amplifed Animations: The Art of Julian Waller

Cute Demon Baby

While working hard on my portfolio and trying to design a few more characters. I stumbled across an idea for a cute, clumsy demon. I made a basic mesh and figured I would try ZBrush for the details. Needless to say, I love this program and this character is going to be awesome. Here are a couple early samples of the little booger.

Picture 10

Picture 12

ZBrush Practice

I haven’t posted anything new in a while because I felt that if it wasn’t interesting enough, it’s not worth posting on my blog. However, there are many people who are either new to 3D modeling or aren’t exposed to enough of it. I am a big fan of cgsociety.org Their articles are so in depth and their forums are the best resources I’ve found for feedback. While working on a few character concepts and modeling some rough ideas, I occasionally look at the W. I. P. thread to see what other artists are doing. I noticed that a lot of people who don’t post concept drawings usually have ZBrush sculptures for their concept work. I was able to get a hold of an older version of ZBrush and so far I love it. I use it as an alternative to concept drawings at the moment, but I plan on using it to take my modeling to the next level as far as details and textures. I just started using ZSpheres and it’s fun. It’s almost like modeling with bones.

Check out a few basic pieces I started
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Quick Character Design

I’ve been expanding my ideas a little more and I made a 3D model of the tiki character from Pocket God for the iPod Touch. I also came up with my own character based on that. Next step is texturing. I always wondered how to animate textures, so after I texture these guys I’ll probably learn how do work with set driven keys.
Tiki
TopHat

Enviromental Lighting

I’ve been working on the lighting for my environments and came across a good example of what I’m going for...

render 4

render 3

render 1

render 2

Environment Modeling

I’ve been doing some other work outside of character animations recently. Environment modeling is something I would like to do on top of 3D animation. These are just a few concepts I’ve been working in between in the past week. Most of the scenes are finished, so after some last minute tweaks I will finish lighting and move on to texturing.

environ1
A Stairwell

environ2
Bathroom

environ3
A Gym

environ4
A Spaceship Hallway

Cinematic Animation W.I.P.

While cleaning up the animation, I decided to add a little more to this animation. So I also started on another part where the main action in the scene will take place. I decided to start the animatic for the entire animation. This also gives me a chance to work on camera animation and subtle movement with it. The character rigs were designed by some amazing people at www.3dfiggins.com and www.creativecrash.com Read More...

Flight Animation W.I.P.

I’m working on a few new animations for my demo reel. I have a lot of character animations I’m trying to cleanup, so in the mean time I’ve started animating more mechanical objects. Here is a sample of what I’m working on.

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